One particularly neat thing about Divinity: Original Sin 2 is that there’s comprehensive multiplayer which can be done with friends either via couch co-op or online. Once battles are triggered, time grinds to a halt and players and enemies duke it out for supremacy using action points until one side’s a pile of mushy giblets. The adventure takes place via a semi-isometric view, with complete camera control afforded to players for zooming in and out or adjusting the viewing angle as they traverse the overworld or any dungeons they encounter along the way. Needless to say, in my game plenty of people on both sides wound up getting a warhammer through the face.
That said, the sourcerers aren’t exactly a bunch of tree-hugging pacifists either.
It’s a claim that would be easier to accept if the magisters involved in rounding up the sourcerers didn’t seem to be a bunch of bloodthirsty maniacs. Sourcerers, so it is claimed, are tearing open the veil between this world and a far uglier one just by existing, more or less, and this causes monstrosities known as Voidwoken to spill through and start munching on the local populace. Now, with the release of the Definitive Edition of Divinity: Original Sin 2, they may have produced their finest work yet.Īfter creating a new character (or choosing a premade one with their own unique backstory) players are thrust into the world of Divinity as a captive sourcerer en route to the prison island of Fort Joy.
Beginning with the release of Divine Divinity back in 2002 through various spinoffs and sequels like Divinity 2: Ego Draconis and Divinity: Dragon Commander, Larian Studios have been able to consistently deliver great stories filled with even better characters and quirky humor, often paired alongside deep and absorbing quests full of exploration, secrets and and hidden treasures. As a relatively casual fan who’s been with it since the early days, I’m pleased to see that their slightly off-kilter approach to role-playing, worldbuilding and absurdist humor is finally being appreciated by a wider audience.
It’s fantastic that the Divinity series has finally achieved the recognition it’s always deserved. WTF Accidentally eating someone’s leg that was in my backpack for… perfectly legitimate reasons.